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Performance and participatory art projects

were always part of my work

either as a performer, an organizer, a curator, or else.

Agility

(2017, Game Jam / Performance)

Speculative Tourism

(workshop + App)

Moving Without a Body

(2015, Workshop)

MegaDrive

(2013, event)

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Frontline Theatre

(2012, performance)

Boydem Pt. 2: Alon

(2011, mural)

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Public Movement

(2010-2011, performance)

The Shufel

(2005, a place)

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