Hug Gods (2014)

Created for AMAZE./Berlin.

 

Presented at AMAZE./Berlin (Berlin, 2014), Print Screen (Holon, 2014), Immersion (Tel Aviv, 2014), Barbur Gallery (Jerusalem, 2015), ALEA #6 (Paris, 2016), and Incubate Arcade (Tilburg, 2016).

 

A physical interface for Bennett Foddy's Sun God. The idea was to complement the erotic core of the game by having players embrace each other, essentially dancing cheek to cheek, and find mutual body rhythm through cooperation and negotiation. To me it strongly echoed the kind of communication that happens with a new sexual partner.

 

For higher-res photos and videos, see this work's page on ShakeThatButton.