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Moving Without a Body


Created for KELIM School of Choreography.

Recreated for A MAZE. /Berlin 2016.


Oh Man, Oh Machine is a workshop series for choreographers and performance artists, led by artist Daniel Landau. The series explores the intersection between the (body-centric) choreographic practice and the digital state. Landau invited me to design and co-instruct the third workshop, "Moving Without a Body".


I introduce the participants to ideas of performance in digital gamespaces. Together we test the limits and possibilities of movement in-game, and create a number of videogame choreographies.


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