Hi, I'm Shalev.
Game Designer and Media Artist.
Born in Jerusalem, living in Copenhagen.
Upcoming Events
* June 2025 - Solo Exhibition- Neve Shechter, Tel Aviv
Commercial Games
* TBD - The Current - Bird Island
* 2022 - Gerda: A Flame In Winter - Bird Island
* 2019 - The Dead and the Drunk - Bird Island
* 2019 - Occupy White Walls - StikiPixels
* 2017 - Plethora - Plethora
* 2016 - Motor Planet - Plarium
Non-Commercial Games
* TBD - Moriah
* 2020 - Archipelago
* 2018 - The BLUFF Collection
* 2018 - On To Me
* 2017 - Mating Season
* 2017 - Wolfenstache
* 2016 - Pivot
* 2015 - Gallery Mode
* 2014 - Hug Gods
* 2013 - Arak Man
Exhibitions & Performances
* 2024 - Looking Back At The Future - Magasin III, Jaffa
* 2022 - Manifesta 14 - Centre for Narrative Practice, Prishtina
* 2020 - Atlas of Mediterranean Liquidity - The Israeli Center for Digital Art, Holon
* 2020 - PLAY - Creative Gaming Festival - Hamburg (digital event)
* 2019 - Game On! El Arte en Juego - Centro Cultural San Martín, Buenos Aires
* 2018 - BLUFF - Design Museum, Holon
* 2018 - Future Perfect - Hygienic Art, New London
* 2018 - Indie Playground - Beit Ariela, Tel Aviv
* 2017 - Africade: Contemporary Games from Africa - The African Studies Gallery, Tel Aviv
* 2017 - Agility: a Game Jam Performance - Intimadance Festival, Tel Aviv
* 2017 - Agility: a Game Jam Performance - Print Screen Festival, Holon
* 2016 - A Week in the Maze - Lippa Stopp, Institut für Alles Mögliche, Berlin
* 2016 - The New Intimacy - Incubate Arcade, Tilburg
* 2016 - ALEA #6 - Confluences, Paris
* 2016 - Stories in Space - The Center for Contemporary Art, Tel Aviv
* 2016 - The Arcade - Print Screen Festival, Holon
* 2015 - Moving Without a Body - Kelim Choreography Center, Bat Yam
* 2015 - Mouth to Mouth - Barbur Gallery, Jerusalem
* 2015 - Walk in My Shoes - Print Screen Festival, Holon
* 2014 - Immersion / Hebrew Ludology - Tel Aviv Municipal Museum
* 2014 - A MAZE. / Berlin Showcase - A MAZE. Festival, Urban Spree, Berlin
* 2014 - Get Lost! - Print Screen Festival, Holon
* 2013 - Endgame - Utopia Festival, Tel Aviv
* 2013 - MegaDrive - Har Sinai, Tel Aviv
* 2013 - Right Arrow - Print Screen Festival, Holon
* 2012 - Frontline Theatre
* 2012 - Street Art in Urban Spaces - Naot Shikma Gallery, Rishon LeZion
* 2012 - Boydem Pt. 3: Ossi
* 2011 - Where To? - The Israeli Center for Digital Art, Holon
* 2011 - Boydem Pt. 2: Alon
* 2010 - Role Model - Herzliya Hebrew Gymnasium, Tel Aviv
* 2010 - Exercise in Citizenship - Tel Aviv University
* 2009 - Gestures For Ohad Matalon - Herzliya Biennial of Art (unauthorized)
* 2009 - Boydem Pt. 1: Alley
* 2005 - Public Domain - Saloona Gallery, Jaffa
* 2005 - Fuck The City - Forno Magazine
* 2005 - The Shufel - Ramat Hasharon
* 2004 - Skater Circus - Ramat Hasharon
* 2004 - Concrete - The Former Midrasha for Art Education, Ramat Hasharon
Writing
* 2023 - Speculative Tourism (essay for Mafte’akh) - Hebrew
* 2022 - Companion Cubes (essay for Utopia Magazine) - English, Hebrew
* 2021 - Show Them The Money (talk transcript from GAIA 2021) - English
* 2021 - Face Cover (essay for Utopia Magazine) - English, Hebrew, plus a teaser video
* 2020 - Universal Perspective Machines (essay for Utopia Magazine) - English and Hebrew
* 2020 - Archipelago: A Cyclical Adventure Game (short paper for CHI PLAY '20) - English
* 2019 - Frag the DJ (talk transcript from GAIA 2019) - English
* 2018 - Asset Modernism (essay for Maarav Magazine) - English
* 2018 - BLUFF (exhibition text for Print Screen Festival) - English
* 2018 - Indie Playground (exhibition text for GameIS) - English and Hebrew
* 2017 - Africade (exhibition text for The African Studies Gallery) - English
* 2017 - Agility (performance press kit for Print Screen Festival and Intimadance Festival. Edited by Aistė Račaitytė, with texts by Lior Zalmanson and myself) - English
* 2016 - Cinematic Adaptations of Videogames (essay for srita.net) - Hebrew
* 2016 - How To Fall In Love With an NPC (essay for TimeOut Tel Aviv) - Hebrew
* 2016 - Stories In Space (exhibition text for Steamer Salon) - English and Hebrew
* 2015 - Walk In My Shoes (exhibition text for Print Screen Festival) - English and Hebrew
* 2014 - The Women In Games Have Already Won The War (essay for Haaretz) - Hebrew
* 2014 - Yearly Roundup (essay for gamepad.co.il) - Hebrew
* 2014 - Get Lost (exhibition text for Print Screen Festival) - English and Hebrew
* 2013 - Endgame (exhibition text for Utopia Festival) - Hebrew
* 2013 - Right Arrow (exhibition text for Print Screen Festival) - English and Hebrew
* 2012 - Western Games, Quest Cinema (essay for Ma'arvon Magazine) - Hebrew
Talks
* 2025 - Games Doing Politics - University of Applied Arts Vienna
* 2024 - Making RPG Problems - Nordic Game
* 2021 - Show Them The Money - Game Arts International Assembly
* 2019 - Frag the DJ - Game Arts International Assembly
* 2018 - Interventions: Games as Political Action - Nordic Game Conference; also given at Nordic Game Jam, 2019
* 2018 - Corridors, Avenues, Gardens: an Approach for Game Narrative Design - 5th Annual Science Fiction Symposium, Tel Aviv University; also given at Devcom, Cologne, 2018
* 2018 - The Mimetic Crisis in Games - ISVIS, Shenkar College; also given at B3 Biennial of the Moving Image, 2017; Post-Reality Conference, Bezalel Academy, 2017; 4th Annual Science Fiction Symposium, Tel Aviv University, 2016 (Video)
* 2017 - Speculative Tourism - Mamuta Art Research Center; also given at Connecticut College, 2018 (video); re:publica, 2018; Van Leer Institute, 2018; Zumo Arad, 2018; Prinzessinnengarten, 2019; Universidad Argentina de la Empresa, 2019; JCC Prague and JCC Budapest, 2021; Israeli Association of Landscape Architects, 2021 (video)
* 2016 - Narrative Design for Digital Games (college class) - Kadar Design and Technology Center, Shenkar College; also given as a workshop at Taasiya.com's Intro to Game Design, 2015; Asylum Arts Alumni Retreat, 2016; R/O Institute, 2017; Israeli Screenwriters Guild, 2017; Utopia Festival, 2017; Tiltan College, 2017
* 2015 - Expressive and Interpretive Controllers - The Tel Aviv Artists House; also given at Rishon LeZion Municipal Gallery, 2016; Kadar Design and Technology Center, Shenkar College, 2017
* 2016 - A Future for Documentary Games - Screenshake; also given at Google TLV Campus, 2014 (Video); Quo Vadis, 2014; Utopia Festival, 2014; Mamuta, 2015
* 2016 - Gallery Mode: How to Prepare Your Game for Exhibitions - Casual Connect Tel Aviv; also given at A Maze./ Berlin, 2014; GIC Poznań, 2016
* 2015 - Moving Without a Body: Choreography in Videogames (workshop) - KELIM School for Choreography; also given at Kadar Game Center, Shenkar College, 2015; A MAZE. / Berlin, 2016
* 2015 - Short History of Platformers - Plarium Global
* 2014 - Games and War - Games For Peace General Assembly; also given at Hasifa School, Open University Israel, 2015
* 2014 - From Cinema to Games to Interactive Cinema: Adapting Dramatic Techniques - Made For Web Conference
* 2013 - Art History of Videogames - Tel Aviv Museum of Art; also given at Kadar Design and Technology Center, Shenkar College, 2013 (Video); Beit Ariela, 2015
* 2013 - The New Arcade Movement - WE Conference for Creative Collectives
* 2012 - Loneliness in Games - GameIS Conference
Bio & Contact
I co-founded the political-SciFi project Speculative Tourism together with Mushon Zer-Aviv. I help organize the Game Arts International Assembly.
My most recent industry position was at Bird Island, where I worked as a Game Director and as the Lead for the Design and Narrative teams. Previously I worked as a game designer at Plarium and StikiPixels and as a lecturer at Shenkar College of Engineering and Design. I was also the Games Program Curator for Print Screen Festival, and wrote and presented a games segment on Israeli Channel 10.
Before videogames I've done a lot of street art as well as performance art, some of which can be found on this website.
I received my B.A. from TAU's Honors Program in the Humanities and Arts, and my M.A. in Game Design from The Royal Danish Academy of Fine Arts.
I've also done some journalistic work. In addition to Channel 10, I wrote for Time Out Tel Aviv and Nana10, mainly about culture and technology.
To invite me for a lecture or an exhibition, or for any other matter, feel free to shoot me an email.